Vanish allows players with permission to become completely invisible. Players, turrets, helicopters, NPCs, etc. will not be able to see, hear, or touch you!
Note: While vanished, you can hear players but they will be unable to hear you. You are invisible to them and essentially do not exist to them. Even if they walk right through you they DO NOT know of your existence. With the exception of you making sounds such as shooting a gun, they will hear the bullet - hit effect.
**While in vanish a vanished player can use their bound reload key to interact with with various objects including containers, doors, vehicles and players. **This works via ray cast meaning most commonly you will push the R key to interact with the object you are looking at in game.
Interactive Objects:
Note: While vanished, you can hear players but they will be unable to hear you. You are invisible to them and essentially do not exist to them. Even if they walk right through you they DO NOT know of your existence. With the exception of you making sounds such as shooting a gun, they will hear the bullet - hit effect.
Permissions
This plugin uses the permission system. To assign a permission, use oxide.grant <user or group> <name or steam id> <permission>. To remove a permission, use oxide.revoke <user or group> <name or steam id> <permission>.- vanish.allow -- Required to go invisible
- vanish.unlock -- Allows an invisible playe to unlock all locks
- vanish.damage -- Allows an invisible player to damage other entities. Requires "Use OnEntityTakeDamage hook" config option to be set to true.
- vanish.permanent -- Permanently forces a player to be vanished
- vanish.invviewer -- Allows use of /inv command and viewing containers using the interaction feature
Commands
This plugin provides both chat and console commands using the same syntax. When using a command in chat, prefix it with a forward slash: `/`.- vanish -- Toggle invisibility on/off for self
- inv -- View a players inventory using args steamID or username
Interaction
Being authed on toolcupboards and some client bugs can cause issues when interacting with containers and doors. The interaction feature eliviates this issue and adds some additional funcionality.**While in vanish a vanished player can use their bound reload key to interact with with various objects including containers, doors, vehicles and players. **This works via ray cast meaning most commonly you will push the R key to interact with the object you are looking at in game.
Interactive Objects:
- Players - Looking at a player and pressing R will view that players inventory
- Doors - Looking at a door and pressing R will toggle it open or closed bypassing all locks in place.
- Containers - This allows all containers to be viewed bypassing all lock and toolcupboard requirments
- Vehicles - Pressing R while looking at a vehicle will mount the vanished player to the closesest mounting position relative to where they are looking bypassing all locks.