RUST Blueprint Manager v2.1.3

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Blueprint Manager This plugin allows server owners to create a highly customizable blueprint experience. Allowing for on demand BP access via commands, permission and timed access after wipe.

Permissions​

This plugin uses the permission system. To assign a permission, use oxide.grant <user or group> <name or steam id> <permission>. To remove a permission, use oxide.revoke <user or group> <name or steam id> <permission>.
Permissions are enabled for each item category and workbench level, as well as custom permissions. All permissions are automatically added. The list below is what is currrently set as default:

  • blueprintmanager.all - Grants access to all available blueprints
  • blueprintmanager.admin - Grants access to console/chat commands

Custom Permissions:​

Editable custom blueprint perms via config

  • blueprintmanager.customperm1 - Grants access to custom set of blueprints
  • blueprintmanager.customperm2 - Grants access to custom set of blueprints

Workbench Levels:​

  • blueprintmanager.WorkbenchLvL0 - Grants access to blueprints from workbench lvl 0
  • blueprintmanager.WorkbenchLvL1 - Grants access to blueprints from workbench lvl 1
  • blueprintmanager.WorkbenchLvL2 - Grants access to blueprints from workbench lvl 2
  • blueprintmanager.WorkbenchLvL3 - Grants access to blueprints from workbench lvl 3

Item Categories:​

  • blueprintmanager.Attire - Grants access to all blueprints in the Attire category
  • blueprintmanager.Misc - Grants access to all blueprints in the Misic category
  • blueprintmanager.Items - Grants access to all blueprints in the Items category
  • blueprintmanager.Ammunition - Grants access to all blueprints in the Ammunition category
  • blueprintmanager.Construction - Grants access to all blueprints in the Construction category
  • blueprintmanager.Component - Grants access to all blueprints in the Component category
  • blueprintmanager.Traps - Grants access to all blueprints in the Traps category
  • blueprintmanager.Electrical - Grants access to all blueprints in the Electrical category
  • blueprintmanager.Fun - Grants access to all blueprints in the Fun category
  • blueprintmanager.Tool - Grants access to all blueprints in the Tool category
  • blueprintmanager.Weapon - Grants access to all blueprints in the Weapon category
  • blueprintmanager.Resources - Grants access to all blueprints in the Resources category
  • blueprintmanager.Medical - Grants access to all blueprints in the Medical category

Console Commands​

  • bpreset "player name or id" - resets blueprints for player
  • bpremove "player name or id" "item shortname" "item shortname2" "item shortname3" - remove specified blueprints for player
  • bpwipeall" - wipe all bps for every player
  • bpunlock "player name or id" "item shortname" "item shortname2" "item shortname3" ... - unlock specified blueprints for player
  • bpunlockall "player name or id"- unlocks all blueprints for player

Configuration​

The settings and options can be configured in the BlueprintManager file under the config directory. The use of an editor and validator is recommended to avoid formatting issues and syntax errors.
Code:
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Advance Options:​

  • "defaultBP": sets blueprint as default (unlocks for all players),
  • "canResearch": toggles the ability to research a blueprint (Set this to false if you want a BP locked till after the set unlockMinutesAfterWipe)
  • "scrapRequired": scrap required to research (ResearchBench)
  • "unlockMinutesAfterWipe": Sets a timer to set can research to true and automatically give BPS IF autoUnlockMinutesAfterWipe is set to true (set to -1 to disable)
  • "autoUnlockMinutesAfterWipe": automatically unlocks a bp for all players if unlockMinutesAfterWipe is set

Tutorial​

Localization​

The default messages are in the BlueprintManager file under the lang/en directory. To add support for another language, create a new language folder (e.g. de for German) if not already created, copy the default language file to the new folder and then customize the messages.
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