RUST Rad Pockets v2.0.4

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Turn your server into a irradiated wasteland by creating pockets of radiation randomly around your map.

  • The number, size and amount of radiation for each zone is random, with minimum and maximum values in the config.
  • Pockets will be automatically generated on startup and will be saved (so they are always in the same location).
  • Be sure to delete your "radpockets_data.json" data file when you wipe your server!
Its recommended that you install this after a wipe, that way players will build around the radiation. If not you can remove zones that land on players buildings using a chat command.

Important Note Using plugins that use radiation will enable it globally, therefore activating Rusts default radiation zones.

Chat Commands​

  • /rp tpnear - Teleport to the closest zone
  • /rp removeall - Removes all radiation zones
  • /rp removenear <optional:distance> - Remove zones within a optional distance (default is 10)
  • /rp showall - Shows the location of all radiation zones
  • /rp shownear <optional:distance> - Shows zones within a optional distance (default 10)
  • /rp create <radius> <radiationamount> - Create a new zone, requires a radius and radiation amount

Configuration​

The settings and options can be configured in the RadPockets file under the config directory. The use of an editor and validator is recommended to avoid formatting issues and syntax errors.
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