Allows players to add an image of the map to signs.Signs can be generated in a grid and have the map image spread out over that grid.
/sm gen 2 2 - Generates the map over a 2 x 2 grid
/sm gen 3 3 - Generates the map over a 3 x 3 grid
/sm gen 2 8 - Generates the map over a 2 x 8 grid
/sm gen 4 4 nr - Generates the map over a 4 x 4 grid and doesn't correct sign rotation
/sm gen 4 4 default - Generates the map over a 4 x 4 grid and uses the default map image
Permissions
This plugin uses the permission system. To assign a permission, use oxide.grant <user or group> <name or steam id> <permission>. To remove a permission, use oxide.revoke <user or group> <name or steam id> <permission>.- signmap.use - allows players to use sign map
- signmap.noresources - allows players to use sign map with no resource cost
- signmap.nocooldown - allows players to use sign map with no cooldown
Chat Commands
- /sm - displays the sign map help text
- /sm maps - displays the list of available map renders that can be used
- /sm undo - will undo the previously generate sign map and refund the items to the player
- /sm gen 2 2 - will generate a 2 x 2 map grid. The map the player is looking at will be the bottom left corner of the gird.
- /sm gen 2 2 <nr|norotation:optional> - will generate a 2 x 2 map grid. Will disable correcting the rotation of the sign.
- /sm gen 2 2 <othermapname:optional> - will generate a 2 x 2 map grid. Using a different map render from /sm maps command.
Generation Examples
/sm gen 1 1 - Generates the whole map on a single sign/sm gen 2 2 - Generates the map over a 2 x 2 grid
/sm gen 3 3 - Generates the map over a 3 x 3 grid
/sm gen 2 8 - Generates the map over a 2 x 8 grid
/sm gen 4 4 nr - Generates the map over a 4 x 4 grid and doesn't correct sign rotation
/sm gen 4 4 default - Generates the map over a 4 x 4 grid and uses the default map image