Allows items dropped in the world to have buoyancy (ability to float in water) applied to them. You can configure the buoyancy globally for all dropped items, per item category, or per individual item. The more specific configuration takes priority.
Setting a buoyancy of -1 will ignore applying any buoyancy to the item. Ranges from 0.5 to 0.8 are normal, anything above 1 becomes comical.
Water Detection Rate sets at what frame rate to attempt to detect when an item has entered water to...