Advanced Upgrading was inspired by this video clip [found by a Reddit user](http://files.facepunch.com/garry/2014/October/17/My Great Capture Clip 2.mp4).
Basically, you have to hit each building block based on grade to be able to upgrade it to that certain grade. For example, wood could be 10 hits, stone could be 20, sheet could be 30, and armoured could be 40. You would need to hit the building block 20 times to be allowed to upgrade that specific building block to stone, 30 for sheet, 40 for armoured, etc. These values can be changed to whatever you wish in the config, but me and hoppel quite liked the idea so I decided to make a ghetto version in a plugin.
I don't recommend making data persist restarts if you have a populated server that gains entities quickly. The data file could get large, quickly. So bare that in mind populated server owners.
Basically, you have to hit each building block based on grade to be able to upgrade it to that certain grade. For example, wood could be 10 hits, stone could be 20, sheet could be 30, and armoured could be 40. You would need to hit the building block 20 times to be allowed to upgrade that specific building block to stone, 30 for sheet, 40 for armoured, etc. These values can be changed to whatever you wish in the config, but me and hoppel quite liked the idea so I decided to make a ghetto version in a plugin.
Permissions
This plugin uses the permission system. To assign a permission, use oxide.grant <user or group> <name or steam id> <permission>. To remove a permission, use oxide.revoke <user or group> <name or steam id> <permission>.- advancedupgrading.bypass -- Makes it so players don't have to hit building blocks to upgrade to any tier
Configuration
The settings and options can be configured in the AdvancedUpgrading file under the config directory. The use of an editor and validator is recommended to avoid formatting issues and syntax errors.I don't recommend making data persist restarts if you have a populated server that gains entities quickly. The data file could get large, quickly. So bare that in mind populated server owners.