Endless Cargo will call a new cargo ship into the game as soon as the active ship leaves. There will always be a cargo ship active. You can also set the ships attributes such as: how long the ship is active before it leaves, how many loot rounds (crates), spacing between loot rounds, and if scientist are on the ship.
Update rate set how often the plugin checks to see if the active ship has left the game.
Log file is written to oxide/logs/endlesscargo and can be turned off by setting Enable Log file to false.
Log to console can be disabled by setting Log output to console to false.
Features
- Always have a cargo ship in the game
- Control the duration and number of loot rounds (crates)
- Control if scientist are on the ship
- Control how long the ship is active
Permissions
This plugin uses the permission system. To assign a permission, use oxide.grant <user or group> <name or steam id> <permission>. To remove a permission, use oxide.revoke <user or group> <name or steam id> <permission>.- endlesscargo.admin - Allows player to use the killcargo command
Commands
This plugin provides both chat and console commands using the same syntax. When using a command in chat, prefix it with a forward slash: `/`.- killcargo - Kill the active cargo ship (for admin use only)
Configuration
The settings and options can be configured in the EndlessCargo file under the config directory. The use of an editor and validator is recommended to avoid formatting issues and syntax errors.Update rate set how often the plugin checks to see if the active ship has left the game.
Log file is written to oxide/logs/endlesscargo and can be turned off by setting Enable Log file to false.
Log to console can be disabled by setting Log output to console to false.