The necessary improvement we wanted was to make it support Rust's native team functionality so that regardless of who logs out last and who had placed each door in the shared base, all the team's doors will be closed. Ladder Hatches count as "doors" in this case also.
Version 0.8.4 (and upwards) added functionality to stashes. They will similarly be automatically hidden on disconnect for the whole team when the last member disconnects.
The plugin relies on the native team system in Rust, and changes nothing regarding the default behaviour, so there shouldn't be any conflicts with other plugins as long as they don't tamper with the built-in team system.
Version 0.8.4 (and upwards) added functionality to stashes. They will similarly be automatically hidden on disconnect for the whole team when the last member disconnects.
The plugin relies on the native team system in Rust, and changes nothing regarding the default behaviour, so there shouldn't be any conflicts with other plugins as long as they don't tamper with the built-in team system.
Usage
When a player disconnects:- If they have no team: Closes all of the player's doors and hides their stashes.
- If they belong to a team, checks if there are any team members still connected, and does nothing if there are.
- When the last team member disconnects, closes all the doors and hides all the stashes of the whole team.